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Version History: Difference between revisions

From Schedule I Wiki
Added all latest patches from April 3rd to June 26th. Note that the Steam community post for the community vote patch on June 10th contains no proper patchnotes or version number, hence I have chosen not to include it.
m Changed all dates to respect users' date format preferences.
Tag: 2017 source edit
 
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|-
|-
|0.3.6f6
|0.3.6f6
|June 26th, 2025
|{{#dateformat:June 26, 2025|mdy}}
|'''Additions'''
|'''Additions'''


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|-
|-
|0.3.6f5
|0.3.6f5
|June 12th, 2025
|{{#dateformat:June 12, 2025|mdy}}
|'''Tweaks/Improvements'''
|'''Tweaks/Improvements'''
* Community vote submissions are now tied to Steam IDs on the user-end, fixing an issue where multiple users couldn't each vote on the same machine.
* Community vote submissions are now tied to Steam IDs on the user-end, fixing an issue where multiple users couldn't each vote on the same machine.
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|-
|-
|0.3.6
|0.3.6
|June 8th, 2025
|{{#dateformat:June 8, 2025|mdy}}
|'''Additions'''
|'''Additions'''
* Added lockers. These will be replacing employee beds. For compatibility reasons, employees will still be assigned to beds in existing saves, but going forward, you can use lockers instead, which are more space-efficient and can store more stuff.
* Added lockers. These will be replacing employee beds. For compatibility reasons, employees will still be assigned to beds in existing saves, but going forward, you can use lockers instead, which are more space-efficient and can store more stuff.
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|-
|-
|0.3.5
|0.3.5
|May 8th, 2025
|{{#dateformat:May 8, 2025|mdy}}
|'''Additions'''
|'''Additions'''
* Added jukebox. Purchaseable from Bleuball's boutique for $1500.
* Added jukebox. Purchaseable from Bleuball's boutique for $1500.
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|-
|-
|0.3.4f8
|0.3.4f8
|April 20th, 2025
|{{#dateformat:April 20, 2025|mdy}}
|'''Tweaks/Improvements'''
|'''Tweaks/Improvements'''
* You can now access the inventory of your employees by talking to them and selecting 'I need to access your inventory'.
* You can now access the inventory of your employees by talking to them and selecting 'I need to access your inventory'.
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|-
|-
|0.3.4
|0.3.4
|April 10th, 2025
|{{#dateformat:April 10, 2025|mdy}}
|'''Additions'''
|'''Additions'''
* Added Bleuballs Boutique interior and functionality.
* Added Bleuballs Boutique interior and functionality.
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|-
|-
|0.3.3f15
|0.3.3f15
|April 3rd, 2025
|{{#dateformat:April 3, 2025|mdy}}
|'''Additions'''
|'''Additions'''
* Added alternate version.
* Added alternate version.
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|-
|-
|0.3.3f14
|0.3.3f14
|April 1st, 2025
|{{#dateformat:April 1, 2025|mdy}}
|'''Tweaks/Improvements'''
|'''Tweaks/Improvements'''
* Added an active display setting to choose which monitor the game displays on.
* Added an active display setting to choose which monitor the game displays on.
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|-
|-
|0.3.3f13
|0.3.3f13
|March 29th, 2025
|{{#dateformat:March 29, 2025|mdy}}
|'''Tweaks/Improvements'''
|'''Tweaks/Improvements'''
* Added write permissions auto checker.
* Added write permissions auto checker.
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|-
|-
|0.3.3f12
|0.3.3f12
|March 27th, 2025
|{{#dateformat:March 27, 2025|mdy}}
|'''Tweaks/Improvements'''
|'''Tweaks/Improvements'''
* Added 'include save file' option to the in-game bug reporting tool (ticked by default).
* Added 'include save file' option to the in-game bug reporting tool (ticked by default).
Line 215: Line 215:
|-
|-
|0.3.3f11
|0.3.3f11
|March 26th, 2025
|{{#dateformat:March 26, 2025|mdy}}
|'''Bug Fixes'''
|'''Bug Fixes'''
* Fixed chemists not being able to use the Mixing Station Mk2.
* Fixed chemists not being able to use the Mixing Station Mk2.

Latest revision as of 11:55, 4 August 2025

Versions
Version Release Date Changes
0.3.6f6 June 26, 2025 Additions
  • Added off-road skateboard

Tweaks/Improvements

  • Skateboard stamina consumption is now gradual rather than instant.
  • Tweaked some IK constraints for skateboard animations.

Bug fixes

  • Fixed not being able to knock on the door of the tall brick building next to the overpass.
  • Fixed not being able to knock on the doors of the blue apartment building.
  • Fixed skateboard pushing consuming excessive stamina.
  • Fixed mis-indexed loading bays at the docks warehouse.
  • Fixed broken font at the French restaurant.
  • Fixed customers accepting unpackaged product, even when displayed success chance is 1%.
  • Fixed the packaging station Mk2 being slower to use for NPCs compared to Mk1.
  • Fixed Salvador coca seed pricing.
  • Fixed a networth calculation bug.
  • Fixed a random generation bug causing 'Aspen Death' to be a very common output.
  • Modified the pawn shop's pricing algorithm to be a bit less predictable.
0.3.6f5 June 12, 2025 Tweaks/Improvements
  • Community vote submissions are now tied to Steam IDs on the user-end, fixing an issue where multiple users couldn't each vote on the same machine.

Bug fixes

  • Fixed a font rendering bug.
  • Fixed Nixon statue text.
0.3.6 June 8, 2025 Additions
  • Added lockers. These will be replacing employee beds. For compatibility reasons, employees will still be assigned to beds in existing saves, but going forward, you can use lockers instead, which are more space-efficient and can store more stuff.
  • Added item slot filters. You can now set whitelists or blacklists on slots to tell employees which items should or shouldn't go in a particular slot.
  • Added employee property transfers.

Tweaks/Improvements

  • Increased storage unit employee capacity to 3.
  • Consolidated all NPC save files.
  • Consolidated property save files.
  • Consolidated business save files.
  • Changed the trash can pickup area to be square instead of circular.
  • The trash can pickup area is now visible while you're placing the trash can.

Bug fixes

  • Fixed occasional NPC long-distance pathing failures.
  • Fixed occasional employee pathing failures.
  • Fixed employees sometimes attempting to pick up items that they don't have the inventory capacity for.
  • Fixed botanist-related performance issue.
  • Fixed police showing question marks above their heads while they're unconscious.
  • Fixed viewmodel drifting.
  • Fixed an incorrect statement regarding how dealers are unlocked.


0.3.5 May 8, 2025 Additions
  • Added jukebox. Purchaseable from Bleuball's boutique for $1500.
  • Added storage unit property.
  • Added save export feature.
  • Added save import feature.

Tweaks/Improvements

  • Consolidated a number of individual safe files into larger combined files. This should improve save times and work a bit better with Steam Cloud Sync.

Bug fixes

  • Fixed loading docks being unselectable at the barn and the docks warehouse.
  • Fixed online balance being $100 on a fresh save.
0.3.4f8 April 20, 2025 Tweaks/Improvements
  • You can now access the inventory of your employees by talking to them and selecting 'I need to access your inventory'.
  • Added some new graffiti art.
  • Broken vending machines and ATMs will now repair after only a single sleep (previously it took 2 days).
  • Removed the optional email from the feedback form. This was rarely used and mostly just unnecessary clutter.
  • Renamed suggestions -> feedback in the feedback form.
  • Consolidated a number of saved entities into larger, combined files. This should improve save time, reliability, be less prone to bugs, and improve Steam Cloud sync time. The following types of entities were consolidated: your mixes, vending machines, ATMs, store pallets, and dead drops.

Bug fixes

  • Fixed chemists sometimes causing cauldrons to become unusable.
  • Fixed botanists sometimes causing drying racks to become unusable.
  • Fixed NPC summoning not working on Mick's house.
  • Fixed some issues in Mick's schedule that may have been the cause of him sometimes not appearing at the pawn shop.
  • Fixed the first 'escape' button click being ignored.
  • Fixed OG Kush being listed for sale by default in a fresh save.
  • Fixed save game version label alignment.
  • Fixed items in pallets, dead drops, etc sometimes persisting across different saves files.
  • Fixed ATM/Vending machine being unusable, but not visually broken after exiting and reloading the game.
0.3.4 April 10, 2025 Additions
  • Added Bleuballs Boutique interior and functionality.
  • Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
  • Added wooden sign.
  • Added metal sign.
  • Added wall-mounted shelf.
  • Added safe.
  • Added antique wall lamp.
  • Added modern wall lamp.
  • Added grandfather clock.
  • Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
  • Added Château La Peepee.
  • Added Brut du Gloop.
  • Added silver watch.
  • Added gold watch.
  • Added silver chain.
  • Added gold chain.
  • Added gold bar.
  • Added 6 different paintings for you to collect.
  • Added toilet (pre-owned).
  • Added golden toilet.

Tweaks/Improvements

  • Improved the counteroffer product selection interface.
  • Improved phrasing for customer recommendation dialogue.
  • Increased jar stack size to 20.
  • Added some extra null checks and validity checks.
  • Supplier meeting icons in the map app now include the supplier's name.
  • Removed the cooldown timer for requesting a meeting with a supplier.
  • Time skips (e.g. sleeping) now affect the supplier meeting countdown.

Bug fixes

  • Fixed delivery destination dropdown overflowing outside of phone screen.
  • Fixed player lists sometimes not clearing properly when exiting to menu.
  • Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
  • Fixed a bug where item slot filters could be bypassed by swapping items.
0.3.3f15 April 3, 2025 Additions
  • Added alternate version.
  • Added 'cleartrash' command. Useful if you're experiencing performance drops due to lots of trash items.

Tweaks/Improvements

  • Chemists can now be assigned up to 4 stations (up from 3).

Bug Fixes

  • Fixed mixing colliders behind the Slop Shop.
  • Fixed not being able to knock on the door of the tall building next to the overpass.
  • Fixed player speed multiplier not resetting after exiting and reloading.
  • Fixed warehouse NPCs not returning to their jobs after attacking the player.
  • Fixed employees being able to be assigned to stuff at other properties.
  • Fixed being able to pick up items while on a skateboard.
0.3.3f14 April 1, 2025 Tweaks/Improvements
  • Added an active display setting to choose which monitor the game displays on.
  • Botanists will now automatically move product from their supplies to drying racks.
  • Owned vehicles are now visible on the map app.
  • Implemented a few validity checks/failsafes for NPC pathfinding and warping. I think this was one of the primary causes of crashing on certain chipsets (thanks to Chi Chi on Discord for bringing this to my attention).
  • Refactored employee item movement behavior to be a bit smarter.
  • Implemented NPC effects culling at a certain distance to improve performance.

Bug Fixes

  • Fixed non-host clients sometimes not being able to hit/stand in blackjack.
  • Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer.
  • Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc).
  • Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
  • Fixed first-person jacket looking janky.
  • Fixed 'Master Chef' achievement being rewarded prematurely.
  • Fixed some property null references that were causing multiplayer loading/desync issues.
  • The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
  • Fixed NPC 'stay in building' behavior sometimes causing errors for non-host players.
  • Fixed NPC voiceover emitters sometimes throwing a null reference.
0.3.3f13 March 29, 2025 Tweaks/Improvements
  • Added write permissions auto checker.
  • Added automatic bug reporting for multiplayer join fails.
  • Added a bug report category for employees.
  • A bug report is now automatically submitted if it takes more than 90 seconds to load into a multiplayer game.
  • Products names are now made file-safe before attempting to save.

Bug Fixes

  • Fixed a number of employee pathfinding bugs.
  • Fixed a bug involving employees sometimes not being able to place items if the destination is almost at full capacity.
  • Fixed vehicle trunks duplicating items.
  • Added check to prevent duplicated text in the management clipboard.
  • Fixed number of janky colliders in the post office.
  • Fixed 'I'm stuck' button not working in the prologue.
0.3.3f12 March 27, 2025 Tweaks/Improvements
  • Added 'include save file' option to the in-game bug reporting tool (ticked by default).
  • Added more categories to choose from when reporting a bug.
  • 'Include screenshot' is no longer ticked by default selecting a bug.

Bug Fixes

  • Fixed employees sometimes placing non-applicable items into the ingredient slot of mixing machines.
  • Some position checks were added for employees to prevent invalid position assignments. I believe this was having a knock-on effect and causing a few other bugs.
  • Fixed null NPC element in a list causing a black screen when sleeping.
  • Fixed trash bag contents disappearing on save/load.
  • Increased client timeout threshold to 30s - this should allow for clients to receive all necessary data when loading into a late-game save without timing out.
  • The internal 'brick' item is no longer created when unpackaging a brick at a packaging station.
  • Fixed a misspelling in a supplier message.
  • Added some more validity checks to stored items, preventing other resultant bugs.
  • Fixed businesses, sometimes added themselves to the 'owned businesses' list several times, which caused some other bugs.
  • Fixed NPCs entering/exiting Randy's Bait & Tackle incorrectly.
  • Added some null checks to handler transit routes.
0.3.3f11 March 26, 2025 Bug Fixes
  • Fixed chemists not being able to use the Mixing Station Mk2.
  • Items are no longer picked up when aiming at them with a gun.
  • Fixed pots sometimes not being filled by the soil pourer.
  • Fixed an Uncle Nelson phone call which incorrectly stated that the Chinese restaurant room costs $500.
  • Fixed stations/pots not being unassigned from employees when picked up.
  • Fixed botanists getting stuck trying to pick up an item that has been removed from their supplies.
  • Fixed 'Zombifying' effects not clearing properly.
  • Fixed player appearance reverting after getting a haircut or tattoo.
  • Fixed NPCs walking through some vehicles.
  • Fixed UI getting bugged out by other players using a management clipboard.
  • Fixed non-host players exiting to the menu when having their vehicle searched at a checkpoint.
  • The player should now be searched by the closest officer at a checkpoint.
  • Fixed an employee configuration error that I believe was causing black screens when sleeping.
  • Fixed employees not uninitializing themselves, causing a number of other bugs.
  • Fixed a bug causing chemists to make mixing stations unusable.
  • Fixed chemist animation not looping properly.