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Created page with "{| class="wikitable" |+Versions !Version !Release Date !Changes |- |0.3.3f15 |04/03/2025 |'''Additions''' * Added alternate version. * Added 'cleartrash' command. Useful if you're experiencing performance drops due to lots of trash items. '''Tweaks/Improvements''' * Chemists can now be assigned up to 4 stations (up from 3). '''Bug Fixes''' * Fixed mixing colliders behind the Slop Shop. * Fixed not being able to knock on the door of the tall building next to the overp..." |
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|0.3.3f15 | |0.3.3f15 | ||
| | |April 3rd, 2025 | ||
|'''Additions''' | |'''Additions''' | ||
* Added alternate version. | * Added alternate version. | ||
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|- | |- | ||
|0.3.3f14 | |0.3.3f14 | ||
| | |April 1st, 2025 | ||
| | |'''Tweaks/Improvements''' | ||
* Added an active display setting to choose which monitor the game displays on. | |||
* Botanists will now automatically move product from their supplies to drying racks. | |||
* Owned vehicles are now visible on the map app. | |||
* Implemented a few validity checks/failsafes for NPC pathfinding and warping. I think this was one of the primary causes of crashing on certain chipsets (thanks to Chi Chi on Discord for bringing this to my attention). | |||
* Refactored employee item movement behavior to be a bit smarter. | |||
* Implemented NPC effects culling at a certain distance to improve performance. | |||
'''Bug Fixes''' | |||
* Fixed non-host clients sometimes not being able to hit/stand in blackjack. | |||
* Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer. | |||
* Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc). | |||
* Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack. | |||
* Fixed first-person jacket looking janky. | |||
* Fixed 'Master Chef' achievement being rewarded prematurely. | |||
* Fixed some property null references that were causing multiplayer loading/desync issues. | |||
* The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee. | |||
* Fixed NPC 'stay in building' behavior sometimes causing errors for non-host players. | |||
* Fixed NPC voiceover emitters sometimes throwing a null reference. | |||
|- | |||
|0.3.3f13 | |||
|March 29th, 2025 | |||
|'''Tweaks/Improvements''' | |||
* Added write permissions auto checker. | |||
* Added automatic bug reporting for multiplayer join fails. | |||
* Added a bug report category for employees. | |||
* A bug report is now automatically submitted if it takes more than 90 seconds to load into a multiplayer game. | |||
* Products names are now made file-safe before attempting to save. | |||
'''Bug Fixes''' | |||
* Fixed a number of employee pathfinding bugs. | |||
* Fixed a bug involving employees sometimes not being able to place items if the destination is almost at full capacity. | |||
* Fixed vehicle trunks duplicating items. | |||
* Added check to prevent duplicated text in the management clipboard. | |||
* Fixed number of janky colliders in the post office. | |||
* Fixed 'I'm stuck' button not working in the prologue. | |||
|- | |||
|0.3.3f12 | |||
|March 27th, 2025 | |||
|'''Tweaks/Improvements''' | |||
* Added 'include save file' option to the in-game bug reporting tool (ticked by default). | |||
* Added more categories to choose from when reporting a bug. | |||
* 'Include screenshot' is no longer ticked by default selecting a bug. | |||
'''Bug Fixes''' | |||
* Fixed employees sometimes placing non-applicable items into the ingredient slot of mixing machines. | |||
* Some position checks were added for employees to prevent invalid position assignments. I believe this was having a knock-on effect and causing a few other bugs. | |||
* Fixed null NPC element in a list causing a black screen when sleeping. | |||
* Fixed trash bag contents disappearing on save/load. | |||
* Increased client timeout threshold to 30s - this should allow for clients to receive all necessary data when loading into a late-game save without timing out. | |||
* The internal 'brick' item is no longer created when unpackaging a brick at a packaging station. | |||
* Fixed a misspelling in a supplier message. | |||
* Added some more validity checks to stored items, preventing other resultant bugs. | |||
* Fixed businesses, sometimes added themselves to the 'owned businesses' list several times, which caused some other bugs. | |||
* Fixed NPCs entering/exiting Randy's Bait & Tackle incorrectly. | |||
* Added some null checks to handler transit routes. | |||
|- | |- | ||
| | |0.3.3f11 | ||
| | |March 26th, 2025 | ||
| | |'''Bug Fixes''' | ||
* Fixed chemists not being able to use the Mixing Station Mk2. | |||
* Items are no longer picked up when aiming at them with a gun. | |||
* Fixed pots sometimes not being filled by the soil pourer. | |||
* Fixed an Uncle Nelson phone call which incorrectly stated that the Chinese restaurant room costs $500. | |||
* Fixed stations/pots not being unassigned from employees when picked up. | |||
* Fixed botanists getting stuck trying to pick up an item that has been removed from their supplies. | |||
* Fixed 'Zombifying' effects not clearing properly. | |||
* Fixed player appearance reverting after getting a haircut or tattoo. | |||
* Fixed NPCs walking through some vehicles. | |||
* Fixed UI getting bugged out by other players using a management clipboard. | |||
* Fixed non-host players exiting to the menu when having their vehicle searched at a checkpoint. | |||
* The player should now be searched by the closest officer at a checkpoint. | |||
* Fixed an employee configuration error that I believe was causing black screens when sleeping. | |||
* Fixed employees not uninitializing themselves, causing a number of other bugs. | |||
* Fixed a bug causing chemists to make mixing stations unusable. | |||
* Fixed chemist animation not looping properly. | |||
|} | |} |
Latest revision as of 03:20, 4 April 2025
Version | Release Date | Changes |
---|---|---|
0.3.3f15 | April 3rd, 2025 | Additions
Tweaks/Improvements
Bug Fixes
|
0.3.3f14 | April 1st, 2025 | Tweaks/Improvements
Bug Fixes
|
0.3.3f13 | March 29th, 2025 | Tweaks/Improvements
Bug Fixes
|
0.3.3f12 | March 27th, 2025 | Tweaks/Improvements
Bug Fixes
|
0.3.3f11 | March 26th, 2025 | Bug Fixes
|